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Gaming Gears

Caius Walker

A recent graduate from Abertay University, one of Europe's leading Computer Games schools, with a BSc (Hons) in Computer Games Techology, studying the technical aspects of games development.  

Core Skills & Knowledge

  • Games programming

  • Graphics programming

  • Artificial intelligence

  • Engine development

  • Games hardware

  • Applied Mathematics

  • C++

  • C#

  • Unity

  • Python

  • Java

Image by Kyle Williamson

Image by Kyle Williamson

Image by Fotis Fotopoulos

Image by Fotis Fotopoulos

Image by Jorge Salvador

Image by Jorge Salvador

Image by RoonZ nl

Image by RoonZ nl

Image by Ahmed Atef

Image by Ahmed Atef

Image by Markus Spiske

Image by Markus Spiske

Rainbow Keyboard

Rainbow Keyboard

Image by Fili Santillán

Image by Fili Santillán

Computer inner workings in the neon light

Computer inner workings in the neon light

My
Projects

Procedural Sword Generator

Implementing procedural generation of swords, based on historical and fictional examples.

Procedural Sword Generator

For my BSc Honours project in Computer Games Technology, I designed and implemented a program to procedurally generate swords based on historical and fictional designs.

Chemistry
Game

Educational Chemistry game based on the Periodic Table

Periodic Table Completed.png

Games are increasingly recognised as a powerful educational tool,  capable of enhancing the learning experience through improved student engagement and achievement.

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Ghost of mine

Ghost of Mine

Role: Programmer

Ghost of Mine is 2D isometric, couch co-op puzzle game, created by DragonPie Studios as apart of the group project for Abertay University's DES310 Professional Project module.

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The project was coded in C# using Unity, Visual Studio and Github Desktop, to collaborate with the other members of the team.

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